Template:SEEP2D Assign Materials Workflow: Difference between revisions

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:# Select the [[GMS:Edit Menu|''Edit'' | '''Materials''']] menu command.
:# Select the [[GMS:Edit Menu|''Edit'' | '''Materials''']] menu command.
:# Define SEEP2D materials in the ''SEEP2D'' tab of the [[GMS:Materials|''Materials'']] dialog.
:# Define SEEP2D materials in the [[GMS:SEEP2D#SEEP2D_Materials|''SEEP2D'']] tab of the [[GMS:Materials|''Materials'']] dialog.
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{| class="mw-collapsible mw-collapsed" style="width:80%; border:1px solid #CDB7B5; margin-bottom:0.4em;"
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:# Double-click on polygons using the [[GMS:Feature Object Tool Palette|'''Select Polygon''']] [[File:Tool SelectPoly.png]] tool.
:# Double-click on polygons using the [[GMS:Feature Object Tool Palette|'''Select Polygon''']] [[File:GMS Select Polygon Tool.svg|16 px]] tool.
:# Assign materials using the [[GMS:Coverages#Feature_Object_Attribute_Table|''Attribute Table'']] dialog.
:# Assign materials using the [[GMS:Coverages#Feature_Object_Attribute_Table|''Attribute Table'']] dialog.
|}<noinclude>[[Category:SEEP2D Workflow Templates|Materials]]</noinclude>
|}<noinclude>[[Category:SEEP2D Workflow Templates|Materials]]</noinclude>

Latest revision as of 15:16, 6 June 2017

1. Build polygons.
Polygons are not created automatically when arcs are enclosed. To create polygons:
  1. Use the Feature Objects | Build Polygons command.
2. Define materials.
  1. Select the Edit | Materials menu command.
  2. Define SEEP2D materials in the SEEP2D tab of the Materials dialog.
3. Assign materials to polygons.
  1. Double-click on polygons using the Select Polygon GMS Select Polygon Tool.svg tool.
  2. Assign materials using the Attribute Table dialog.