SMS:Mesh Node Triangulation: Difference between revisions

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A simple means of creating a large number of elements is to triangulate a set of nodes into a network. This provides a surface that simulates the region being modeled, but normally does not result in quality  elements.
A simple means of creating a large number of elements is to triangulate a set of nodes into a network. This provides a surface that simulates the region being modeled, but normally does not result in quality  elements.


This option is available through the Triangulate command from the Elements  menu is executed. The selected nodes are connected with a series of triangles. If nodes are not selected, then all nodes will be triangulated. If linear  elements exist, or a linear element creation tool has been selected, then this command creates linear triangles. Otherwise, quadratic triangles are created.
This option is available through the '''Triangulate''' command from the ''Elements'' menu is executed. The selected nodes are connected with a series of triangles. If nodes are not selected, then all nodes will be triangulated. If linear  elements exist, or a linear element creation tool has been selected, then this command creates linear triangles. Otherwise, quadratic triangles are created.


[[Image:TriangulateExample.gif]]
[[Image:TriangulateExample.gif]]
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==Optimize Triangulation==
==Optimize Triangulation==
At times, the user will perform manual mesh editing using the Swap Edge tool. This makes the Delauney criterion no longer hold. Selected elements can be returned to the Delauney state by choosing the Optimize Triangulation command from the Elements  menu.
At times, the user will perform manual mesh editing using the '''Swap Edge''' tool. This makes the Delauney criterion no longer hold. Selected elements can be returned to the Delauney state by choosing the '''Optimize Triangulation''' command from the ''Elements'' menu.


==Related Topics==
==Related Topics==

Revision as of 15:39, 5 April 2013

A simple means of creating a large number of elements is to triangulate a set of nodes into a network. This provides a surface that simulates the region being modeled, but normally does not result in quality elements.

This option is available through the Triangulate command from the Elements menu is executed. The selected nodes are connected with a series of triangles. If nodes are not selected, then all nodes will be triangulated. If linear elements exist, or a linear element creation tool has been selected, then this command creates linear triangles. Otherwise, quadratic triangles are created.

File:TriangulateExample.gif

The triangulation algorithm ensures that the Delauney criterion is satisfied. The Delauney criterion is such that the circumcircle of a triangle does not enclose a node on any other element. The circumcircle of a triangle is the circle that passes through its vertices.

File:TriangleCircumcircle.gif

Optimize Triangulation

At times, the user will perform manual mesh editing using the Swap Edge tool. This makes the Delauney criterion no longer hold. Selected elements can be returned to the Delauney state by choosing the Optimize Triangulation command from the Elements menu.

Related Topics