SMS:Rectangular Patch: Difference between revisions

From XMS Wiki
Jump to navigationJump to search
No edit summary
Line 1: Line 1:
[[Image:Rectangular_patch.gif]]
[[Image:Rectangular_patch.gif]]


Elements can be made to fill a rectangular area by choosing the Rectangular  Patch option from the Elements menu. To define a rectangular patch, four  nodestrings must be selected. The nodestrings must connect at the ends.
Elements can be made to fill a rectangular area by choosing the ''Rectangular  Patch'' option from the ''Elements'' menu. To define a rectangular patch, four  nodestrings must be selected. The nodestrings must connect at the ends.


The coordinates of the new nodes on the interior of the patch are computed  by constructing a partial bicubic Coons patch using the nodestrings as patch  edges. This ensures that interior nodes are smoothly interpolated from the nodes  making up the perimeter of the patch. Patches are applicable when the data  points are gathered along parallel lines, such as cross sections in a river. The  following options are available for each edge of the rectangular patch:
The coordinates of the new nodes on the interior of the patch are computed  by constructing a partial bicubic Coons patch using the nodestrings as patch  edges. This ensures that interior nodes are smoothly interpolated from the nodes  making up the perimeter of the patch. Patches are applicable when the data  points are gathered along parallel lines, such as cross sections in a river. The  following options are available for each edge of the rectangular patch:
* '''Use original nodes''' – This option causes the original  nodes from the nodestring to be used as corner nodes of elements along the  boundary.
* '''Use original nodes''' – This option causes the original  nodes from the nodestring to be used as corner nodes of elements along the  boundary.
* '''Distribute nodes''' – This option distributes the  specified number of nodes as corner nodes of elements along the boundary. If  elements already exist on the boundary, then this option is unavailable.
* '''Distribute nodes''' – This option distributes the  specified number of nodes as corner nodes of elements along the boundary. If  elements already exist on the boundary, then this option is unavailable.
* '''Bias''' – This is used with the Distribute nodes option.  It causes the spacing of nodes along the nodestring to be weighted more to one  of the corners.
* '''Bias''' – This is used with the ''Distribute nodes'' option.  It causes the spacing of nodes along the nodestring to be weighted more to one  of the corners.


After the spacing on each side is defined, click the Preview button to see  how the patch will look. If changes are desired, they can be made. When the  patch looks good, click the OK button to accept it. The patch can be canceled by  clicking the Cancel button. Be careful to use the preview button because THERE  IS NO UNDO FOR THIS OPERATION.
After the spacing on each side is defined, click the '''Preview''' button to see  how the patch will look. If changes are desired, they can be made. When the  patch looks good, click the '''OK''' button to accept it. The patch can be canceled by  clicking the '''Cancel''' button. Be careful to use the preview button because ''THERE  IS NO UNDO FOR THIS OPERATION.''


The elements in a new patch are checked to make sure they do not overlap each  other. If any problems are detected, an error message is given and the patch is  not created. Errors may occur especially when the region is highly irregular in  shape. In such cases, the region can either be divided into smaller patches, or  it can be filled using a different mesh generation technique.
The elements in a new patch are checked to make sure they do not overlap each  other. If any problems are detected, an error message is given and the patch is  not created. Errors may occur especially when the region is highly irregular in  shape. In such cases, the region can either be divided into smaller patches, or  it can be filled using a different mesh generation technique.

Revision as of 15:47, 5 April 2013

File:Rectangular patch.gif

Elements can be made to fill a rectangular area by choosing the Rectangular Patch option from the Elements menu. To define a rectangular patch, four nodestrings must be selected. The nodestrings must connect at the ends.

The coordinates of the new nodes on the interior of the patch are computed by constructing a partial bicubic Coons patch using the nodestrings as patch edges. This ensures that interior nodes are smoothly interpolated from the nodes making up the perimeter of the patch. Patches are applicable when the data points are gathered along parallel lines, such as cross sections in a river. The following options are available for each edge of the rectangular patch:

  • Use original nodes – This option causes the original nodes from the nodestring to be used as corner nodes of elements along the boundary.
  • Distribute nodes – This option distributes the specified number of nodes as corner nodes of elements along the boundary. If elements already exist on the boundary, then this option is unavailable.
  • Bias – This is used with the Distribute nodes option. It causes the spacing of nodes along the nodestring to be weighted more to one of the corners.

After the spacing on each side is defined, click the Preview button to see how the patch will look. If changes are desired, they can be made. When the patch looks good, click the OK button to accept it. The patch can be canceled by clicking the Cancel button. Be careful to use the preview button because THERE IS NO UNDO FOR THIS OPERATION.

The elements in a new patch are checked to make sure they do not overlap each other. If any problems are detected, an error message is given and the patch is not created. Errors may occur especially when the region is highly irregular in shape. In such cases, the region can either be divided into smaller patches, or it can be filled using a different mesh generation technique.

The following are some hints when using rectangular patches:

  • The curvature of the patch can change somewhat, but it should not switch directions. If it does, then the patch should be split at the inflection point of the curve.
  • Although opposite sides in the rectangular patch are not required to have the same number of nodes, the best patches occur when this is close. In the example shown above, the two ends have the same number of nodes and the two sides only differ by three nodes.

Related Topics