SMS:Material Files *.mat: Difference between revisions

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Each element of a 2D  mesh has an assigned material ID. Specific material properties are related to  the analysis models, and are stored in the analysis files. However, general  material properties, such as color, are not stored in these files. Therefore,  they are stored in the material file. A material ID represents an index to a  global list of materials. The material file associates general attributes such  as a name, color, and pattern with each of the materials.
Each element of a 2D  mesh has an assigned material ID. Specific material properties are related to  the analysis models, and are stored in the analysis files. However, general  material properties, such as color, are not stored in these files. Therefore,  they are stored in the material file. A material ID represents an index to a  global list of materials. The material file associates general attributes such  as a name, color, and pattern with each of the materials.


Material files are opened through File | Open and are saved from File | Save As... from the Mesh  module.
Material files are opened through ''File'' | '''Open''' and are saved from ''File'' | '''Save As...''' from the Mesh  module.





Revision as of 18:00, 12 April 2013

Each element of a 2D mesh has an assigned material ID. Specific material properties are related to the analysis models, and are stored in the analysis files. However, general material properties, such as color, are not stored in these files. Therefore, they are stored in the material file. A material ID represents an index to a global list of materials. The material file associates general attributes such as a name, color, and pattern with each of the materials.

Material files are opened through File | Open and are saved from File | Save As... from the Mesh module.


File Format

MAT /* File type identifier */
MN id name /*Material name */
MC id red green blue /* Material color */
MS id stippleid /* Material stipple (fill pattern) */


Cards

Card Type MAT
Description File type identifier. Must be on first line of file. No fields.
Required YES


Card Type MN
Description Identifies a name to be associated with the material.
Required NO
Format MN id name
Sample MN 5 bedrock
Field Variable Value Description
1 id + The ID of the material.
2 name str The name of the material.


Card Type MC
Description Identifies a color to be associated with the material.
Required NO
Format MN id red green blue
Sample MN 5 124 67 245
Field Variable Value Description
1 id + The ID of the material.
2 red 0-255 The value of the red component of the color.
3 green 0-255 The value of the green component of the color.
4 blue 0-255 The value of the blue component of the color.


Card Type MS
Description Identifies a stipple (fill pattern) to be associated with the material. This stipple is used whenever an object is being drawn using color filled polygons.
Required NO
Format MN id stippleid
Sample MN 5 13
Field Variable Value Description
1 id + The ID of the material.
2 stippleid + The ID of the stipple.

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