GMS:Creating a 2D Mesh: Difference between revisions

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Revision as of 16:32, 6 January 2015

2D Mesh Module
2d mesh.png
2D Mesh
Creating a 2D Mesh
Editing 2D Meshes
2D Mesh Settings
Converting a 2D Mesh to Other Types of Data
More
2D Mesh Display Options
2D Mesh Polygon Attributes
2D Mesh Tool Palette
SEEP2D
Solids to Layered Mesh
2D Mesh Commands

2D Meshes can be created 3 different ways in GMS: using an automatic meshing technique, manually entering the node locations and triangulating, or converting a different GMS data type to a 2D Mesh.

Using an Automatic Meshing Technique

Map → 2D Mesh is the preferred method for mesh generation in GMS.

Manually Creating a 2D Mesh

In order to create a 2D Mesh in GMS there must be a set of 2D Mesh nodes. Elements can be created by using one of the Create Element tools in the 2D Mesh Tool Palette and then selecting the mesh nodes to create elements. A 2D Mesh can also be created by triangulating the nodes. The triangulation algorithm assumes that each of the vertices being triangulated is unique in the xy plane, i.e., no two points have the same xy location. Duplicate points can be removed by selecting Find Duplicates command from the Mesh menu. The user is prompted to input a tolerance to be used when checking for duplicate nodes. Two nodes are considered to be duplicates if the XY distance between them is less than or equal to the specified tolerance. The user can also specify whether the duplicate nodes are to be deleted or simply displayed in red.

A 2D Mesh can be created manually from the following steps:

  1. Select the Create Nodes tool from the 2D Mesh Tool Palette.
  2. Create the Nodes by clicking inside the Graphics Window at the xy coordinates where the vertex is to be located. (To change the node location see Editing 2D Meshes)
  3. Select the Create Linear Triangle Element tool from the 2D Mesh Tool Palette.
  4. Select the Triangulate command from the Mesh menu.

Creating a 2D Mesh from GMS Data

TINs, 2D grids, 2D scatter points, and 3D meshes can all be converted to a 2D Mesh. This is accomplished by using the following commands:

  • 3D Mesh → 2D Mesh

After using the Scatter Points → Mesh Nodes command, triangulate the nodes to create the 2D Mesh.