GMS:2D Mesh Commands: Difference between revisions
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| [[GMS:Converting_a_2D_Mesh_to_other_types_of_Data#Mesh_->_TIN|''Mesh -> TIN'']] || A new TIN is created from the 2D mesh. | | [[GMS:Converting_a_2D_Mesh_to_other_types_of_Data#Mesh_->_TIN|''Mesh -> TIN'']] || A new TIN is created from the 2D mesh. | ||
|- | |- | ||
| ''Contours -> Arcs'' || | | ''Contours -> Arcs'' || Creates a new coverage containing feature arcs derived from the linear contours displayed on the 2D mesh. | ||
|- | |- | ||
| colspan="2" | | | colspan="2" | | ||
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| '''Advanced >''' || | | '''Advanced >''' || | ||
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| ''Select Thin Triangles'' || | | ''Select Thin Triangles'' || Selects triangles which meet the "thin triangle aspect ratio" specified in the 2D mesh settings. | ||
|- | |- | ||
| ''Find Duplicate Nodes...'' || | | ''Find Duplicate Nodes...'' || Selects nodes that are close to each other within a user specified tolerance. | ||
|- | |- | ||
| ''Merge Triangles'' || | | [[GMS:Editing_2D_Meshes|''Merge Triangles'']] || Used to convert triangular elements into quadratic elements. | ||
|- | |- | ||
| ''Split Quadrilaterals'' || | | [[GMS:Editing_2D_Meshes|''Split Quadrilaterals'']] || Used to convert quadrilateral elements into triangular elements. | ||
|- | |- | ||
| ''Add Breaklines'' || | | [[GMS:Editing_2D_Meshes|''Add Breaklines'']] || Inserts the node strings into the mesh as a new edge, creating new elements and nodes. | ||
|- | |- | ||
| ''Convert Elements'' || | | [[GMS:Editing_2D_Meshes|''Convert Elements'']] || | ||
|- | |- | ||
| ''Refine Elements'' || | | [[GMS:Editing_2D_Meshes|''Refine Elements'']] || | ||
|- | |- | ||
| ''Relax Elements...'' || | | ''Relax Elements...'' || |
Revision as of 18:13, 22 October 2012
Template:Infobox GMS Menus "Mesh" menu in the 2D Mesh Module.
Menu Command | Description |
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New 2D Mesh | Creates a new, empty 2D mesh. |
2D Mesh Settings... | Opens the 2D mesh settings which include: default z values for new nodes, options for deleting triangles etc. |
Lock All Nodes | Since it is possible to accidentally drag points, nodes can be "locked" to prevent them from being dragged or edited by toggling on this command. |
Find Element... | Selects an element given the element ID. |
Find Node... | Selects a node given the node ID. |
Triangulate | Creates triangular elements from all or selected nodes using the Delauney criteria. If triangles already exist, they will be deleted. |
Renumber | Renumbers mesh nodes eliminating gaps in numbering. Optionally a node string can be created and used to guide the renumbering. |
Mesh -> 2D Scatter Points | A new 2D scatter point set is created from the 2D mesh nodes. |
Mesh -> TIN | A new TIN is created from the 2D mesh. |
Contours -> Arcs | Creates a new coverage containing feature arcs derived from the linear contours displayed on the 2D mesh. |
Advanced > | |
Select Thin Triangles | Selects triangles which meet the "thin triangle aspect ratio" specified in the 2D mesh settings. |
Find Duplicate Nodes... | Selects nodes that are close to each other within a user specified tolerance. |
Merge Triangles | Used to convert triangular elements into quadratic elements. |
Split Quadrilaterals | Used to convert quadrilateral elements into triangular elements. |
Add Breaklines | Inserts the node strings into the mesh as a new edge, creating new elements and nodes. |
Convert Elements | |
Refine Elements | |
Relax Elements... | |
Mesh -> 3D Tets |
GMS – Groundwater Modeling System | ||
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Modules: | 2D Grid • 2D Mesh • 2D Scatter Point • 3D Grid • 3D Mesh • 3D Scatter Point • Boreholes • GIS • Map • Solid • TINs • UGrids | |
Models: | FEFLOW • FEMWATER • HydroGeoSphere • MODAEM • MODFLOW • MODPATH • mod-PATH3DU • MT3DMS • MT3D-USGS • PEST • PHT3D • RT3D • SEAM3D • SEAWAT • SEEP2D • T-PROGS • ZONEBUDGET | |
Aquaveo |