GMS:Editing a TIN: Difference between revisions
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:Two methods of editing TIN vertex coordinates are available. To manipulate vertex coordinates, the '''Select Vertex''' tool must be selected from the [[GMS:TIN Tool Palette|TIN Tool Palette]]. | :Two methods of editing TIN vertex coordinates are available. To manipulate vertex coordinates, the '''Select Vertex''' tool must be selected from the [[GMS:TIN Tool Palette|TIN Tool Palette]]. | ||
:*A vertex can be moved to a new position by clicking on the vertex and holding down the mouse button while dragging the vertex to the desired position. If the current view is plan view, dragging the vertex causes it to move in the xy plane. GMS does not allow the vertex to be dragged to a position where one of the surrounding triangles becomes inverted. If the current view is not the plan view, the vertex moves along the z-axis. | ::*A vertex can be moved to a new position by clicking on the vertex and holding down the mouse button while dragging the vertex to the desired position. If the current view is plan view, dragging the vertex causes it to move in the xy plane. GMS does not allow the vertex to be dragged to a position where one of the surrounding triangles becomes inverted. If the current view is not the plan view, the vertex moves along the z-axis. | ||
:*The vertex position and z value can also be manipulated by selecting the vertex and changing the XYZ values that will appear in the x, y, and z edit boxes in the [[GMS:The GMS Screen|Edit Window]]. | ::*The vertex position and z value can also be manipulated by selecting the vertex and changing the XYZ values that will appear in the x, y, and z edit boxes in the [[GMS:The GMS Screen|Edit Window]]. | ||
:'''Snap Vertices to TIN''' | :'''Snap Vertices to TIN''' | ||
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:The '''Create Triangles''' tool is used to manually create new triangles. Triangles are normally created by triangulating a set of points automatically. However, this tool is useful for manually editing and refining a TIN. To use the Create Triangles tool: | :The '''Create Triangles''' tool is used to manually create new triangles. Triangles are normally created by triangulating a set of points automatically. However, this tool is useful for manually editing and refining a TIN. To use the Create Triangles tool: | ||
:*Select the three vertices of the triangle. The vertices can be selected in either clockwise or counter-clockwise order. | ::*Select the three vertices of the triangle. The vertices can be selected in either clockwise or counter-clockwise order. | ||
:*Drag a box around three vertices of the triangle. | ::*Drag a box around three vertices of the triangle. | ||
:'''Deleting Triangles''' | :'''Deleting Triangles''' | ||
:*Using the '''Select Triangles''' tool, the triangles may be selected and deleted. | ::*Using the '''Select Triangles''' tool, the triangles may be selected and deleted. | ||
:*'''Boundary Triangles''' - The perimeter of the TIN resulting from the triangulation process corresponds to or approximates the convex hull of the TIN vertices. This may result in some long thin triangles or "slivers" on the perimeter of the triangulated region. There are several ways to deal with the long thin triangles. Thin triangles can be selected and deleted using the normal selection procedures. There is also an option for selecting thin triangles when the [[GMS:TIN Tool Palette|Select Triangles]] tool is selected. If the '''Control key''' is held down, it is possible to drag a line with the mouse. All triangles intersecting the line are selected. Long thin triangles on the perimeter of the TIN can also be selected by selecting the '''''Select Boundary Triangles''''' command from the '''''TINs''''' menu. The '''''Select Boundary Triangles''''' command checks triangles on the outer boundary first. If the length ratio of the triangle is less than the critical length ratio, the triangle is selected and the triangles adjacent to the triangle are then checked. The process continues inward until none of the adjacent triangles violate the minimum length ratio. The critical length ratio for selecting thin triangles can be set by selecting the '''''TINs | TIN Settings''''' menu command. The length ratio is defined as the longest side of the triangle divided by the sum of the two shorter sides. | ::*'''Boundary Triangles''' - The perimeter of the TIN resulting from the triangulation process corresponds to or approximates the convex hull of the TIN vertices. This may result in some long thin triangles or "slivers" on the perimeter of the triangulated region. There are several ways to deal with the long thin triangles. Thin triangles can be selected and deleted using the normal selection procedures. There is also an option for selecting thin triangles when the [[GMS:TIN Tool Palette|Select Triangles]] tool is selected. If the '''Control key''' is held down, it is possible to drag a line with the mouse. All triangles intersecting the line are selected. Long thin triangles on the perimeter of the TIN can also be selected by selecting the '''''Select Boundary Triangles''''' command from the '''''TINs''''' menu. The '''''Select Boundary Triangles''''' command checks triangles on the outer boundary first. If the length ratio of the triangle is less than the critical length ratio, the triangle is selected and the triangles adjacent to the triangle are then checked. The process continues inward until none of the adjacent triangles violate the minimum length ratio. The critical length ratio for selecting thin triangles can be set by selecting the '''''TINs | TIN Settings''''' menu command. The length ratio is defined as the longest side of the triangle divided by the sum of the two shorter sides. | ||
:'''Changing Triangle Density''' | :'''Changing Triangle Density''' | ||
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:Subdivision and smoothing can be accomplished using the following steps: | :Subdivision and smoothing can be accomplished using the following steps: | ||
:*If multiple TINs exist, make sure the TIN is the active TIN. | ::*If multiple TINs exist, make sure the TIN is the active TIN. | ||
:*Convert the TIN to a scatter point set using the '''''TIN -> Scatter Points''''' command in the '''''TIN''''' menu. | ::*Convert the TIN to a scatter point set using the '''''TIN -> Scatter Points''''' command in the '''''TIN''''' menu. | ||
:*Subdivide the TIN by selecting the '''''Uniformly Subdivide TIN''''' command from the '''''TINs''''' menu. | ::*Subdivide the TIN by selecting the '''''Uniformly Subdivide TIN''''' command from the '''''TINs''''' menu. | ||
:*Switch to the [[GMS:2D Scatter Point Module|2D Scatter Point module]] and select an interpolation method using the [[GMS:2D Interpolation Options|'''''Interp. Options''''']] command in the '''''Interpolation''''' menu. | ::*Switch to the [[GMS:2D Scatter Point Module|2D Scatter Point module]] and select an interpolation method using the [[GMS:2D Interpolation Options|'''''Interp. Options''''']] command in the '''''Interpolation''''' menu. | ||
:*Select the to [[GMS:Interpolation Commands|'''''Active TIN''''']] command from the '''''Interpolation''''' menu. This creates a new data set for the selected TIN. | ::*Select the to [[GMS:Interpolation Commands|'''''Active TIN''''']] command from the '''''Interpolation''''' menu. This creates a new data set for the selected TIN. | ||
:'''Adding Breaklines''' | :'''Adding Breaklines''' |