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1. Create an Materials coverage using domain extents.
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- Create a new coverage with the AdH "Materials" type.
1. Duplicate the mesh domain coverage and change it to the AdH Material coverage type.
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- Use the Duplicate command on an existing coverage. This will copy any feature objects on the coverage.
- Use the Rename command to give the coverage a new name.
- Change the coverage type.
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2. Digitize material areas (polygons).
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- If needing to create addition polygons for material areas, follow the steps below:
1. Create additional arcs for material polygons.
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1. Create feature arcs, nodes and vertices.
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- In the Map module, create feature objects in the active coverage.
- Use the Create Feature Arc tool to create arcs in the map coverage.
- Begin creating a new arc by clicking in the Graphics Window at either arc end. If clicking on an existing feature node, vertex or arc, the new arc will snap to that object.
- Double-click or press the Enter key to terminate the arc.
- Use the Create Feature Node tool to create additional nodes alone or to split arcs.
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2. Modify arcs.
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- Feature arcs often need to be edited after initial creation.
3. Split arcs.
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- An existing arc can be split by:
2. Add a node the arc.
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- Use the Create Feature Node tool to add a node on an arc in order to split it into two arcs.
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3. Add a new connecting arc.
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- Use the Create Feature Arc tool to start or end a new arc on an existing arc to split the existing arc into two arcs.
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4. Merge arcs.
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- Two arcs that share an end node can be merged together.
- Select the shared node using the Select Feature Node tool.
- Right-click on the node and select the Convert to Vertex command to merge the arcs.
- If desired, the Select Feature Vertex tool can be used to select and delete the new vertex.
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2. Build polygons for material areas.
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- Polygons are not created automatically when arcs are enclosed. To create polygons:
- Use the Feature Objects | Build Polygons command.
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3. Define material types.
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- Right-click on the materials coverage and select the Materials List and Properties command.
- In the Materials List and Properties dialog, add materials to the material list and assign Manning's n values to each material. If desired, change the fill display properties (color and texture) of each material.
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4. Assign materials to polygons in the materials coverage.
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- Using the Select Feature Polygons tool, select a polygon and use the Assign Material command.
- In the Assign Material dialog, assign the material using the drop down menu.
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