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1. Create polygons in the map coverage.
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- Polygons are not created automatically when arcs are enclosed. To create polygons:
- Use the Feature Objects | Build Polygons command.
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2. Specify mesh type for each polygon (pave / patch / none).
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2. Set the Mesh Type, Bathymetry Type, and Material Type for the polygon.
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- Mesh types include Patch, Paving, Scalar Paving Density, and Constant Paving Density.
- Bathymetry type describes the elevation/topography source for the mesh nodes. Bathymetry types include a constant elevation value, interpolated elevation values from a scatter set, or interpolated elevation values from an existing mesh.
- Material types can be assigned to a polygon using materials previously created in Materials Data dialog.
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3. Preview and edit the polygon mesh.
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- Select the Preview Mesh button.
- Use the preview tools to edit the mesh.
- Set Arc Options to adjust distribution of vertices.
- Use Node Options to change how arcs are treated when using a patch mesh type.
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