SMS:Texture Mapping Workflow: Difference between revisions
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SMS supports images displayed in the background and texture maps draped over TINS, grids, and meshes. To create a texture map, do the following: | |||
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#Import a georeferenced image. | <blockquote> | ||
#Create or import a scatter set, 2D grid, quadtree, or mesh geometry. | {| class="mw-collapsible mw-collapsed" style="width:100%; border:1px solid #D0E0FF; margin-bottom:0.4em;" | ||
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!style="text-align:left;"|1. Import a georeferenced image. | |||
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<blockquote> | |||
{{SMS Import Images Workflow}} | |||
</blockquote> | |||
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{| class="mw-collapsible mw-collapsed" style="width:100%; border:1px solid #D0E0FF; margin-bottom:0.4em;" | |||
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!style="text-align:left;"|2. Create or import a scatter set, 2D grid, quadtree, or mesh geometry. | |||
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* [[SMS:Cartesian Grid Creation Workflow|Cartesian Grid]] | |||
* [[SMS:Mesh Creation Workflow|2D Mesh]] | |||
* [[SMS:Quadtree Creation Workflow|Quadtree]] | |||
* [[SMS:Scatter Data Workflow|Scatter Data]] | |||
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</blockquote> | |||
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{|class="mw-collapsible mw-collapsed" style="width:100%; border:1px solid #D0E0FF; margin-bottom:0.4em;" | {|class="mw-collapsible mw-collapsed" style="width:100%; border:1px solid #D0E0FF; margin-bottom:0.4em;" | ||
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!style="text-align:left;"|2. Set display options. | !style="text-align:left;"|2. Set texture mapping display options. | ||
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#Open the ''Display Options'' and go to the ''General'' tab. | #Open the ''Display Options'' and go to the [[SMS:General Display Options|''General'']] tab. | ||
#In the Texture Mapping section, change the ''Display Location'' to match the | #In the ''Texture Mapping'' section, change the ''Display Location'' to match the geometry. | ||
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{|class="mw-collapsible mw-collapsed" style="width:100%; border:1px solid #D0E0FF; margin-bottom:0.4em;" | {|class="mw-collapsible mw-collapsed" style="width:100%; border:1px solid #D0E0FF; margin-bottom:0.4em;" |
Latest revision as of 16:08, 16 August 2019
SMS supports images displayed in the background and texture maps draped over TINS, grids, and meshes. To create a texture map, do the following:
1. Import data. | ||||||||||||
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2. Set texture mapping display options. |
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3. View display. |
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SMS – Surface-water Modeling System | ||
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Modules: | 1D Grid • Cartesian Grid • Curvilinear Grid • GIS • Map • Mesh • Particle • Quadtree • Raster • Scatter • UGrid | |
General Models: | 3D Structure • FVCOM • Generic • PTM | |
Coastal Models: | ADCIRC • BOUSS-2D • CGWAVE • CMS-Flow • CMS-Wave • GenCade • STWAVE • WAM | |
Riverine/Estuarine Models: | AdH • HEC-RAS • HYDRO AS-2D • RMA2 • RMA4 • SRH-2D • TUFLOW • TUFLOW FV | |
Aquaveo • SMS Tutorials • SMS Workflows |