GMS:3D Mesh Display Options: Difference between revisions
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| Texture map image || The ''Texture Map Image'' item is used to "drape" an image over the top surface of the 3D Mesh. | | Texture map image || The ''Texture Map Image'' item is used to "drape" an image over the top surface of the 3D Mesh. | ||
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| Mesh shell || The ''Mesh shell'' item | | Mesh shell || The ''Mesh shell'' item displays an edge for each of the edges on the exterior of the set of all elements (visible or invisible) which corresponds to a discontinuity in the mesh exterior. This display option provides a helpful spatial context when displaying isosurfaces or cross sections. | ||
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| Feature angle || The | | Feature angle || The mesh shell ''feature angle'' is used only when the ''Mesh Shell'' option is selected. This angle represents a threshold angle at which an edge of the shell will be displayed. If for example, an angle of 45 degrees is defined, any edge of the mesh which divides two element faces that are at an angle greater than 45 degrees to each other will not be displayed. | ||
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| Node numbers || The ''Node numbers'' item | | Node numbers || The ''Node numbers'' item displays the ID associated with each node next to the node. The numbers are only displayed on the front-facing faces of exterior elements. | ||
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| Element numbers || The ''Element numbers'' item | | Element numbers || The ''Element numbers'' item displays the ID associated with each element at the centroid of the element. The numbers are only displayed on the front-facing faces of exterior elements. | ||
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| Scalar values || The Scalar Values item | | Scalar values || The ''Scalar Values'' item displays the scalar values of the active dataset for each node next to the node. | ||
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| Contours || Most of the objects supported by GMS can be contoured by turning on the [[GMS:Contour Options|''Contour Options'']] in the ''Display Options'' dialog. When an object is contoured, the values associated with the active dataset for the object are used to generate the contours. | | Contours || Most of the objects supported by GMS can be contoured by turning on the [[GMS:Contour Options|''Contour Options'']] in the ''Display Options'' dialog. When an object is contoured, the values associated with the active dataset for the object are used to generate the contours. | ||
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| Vectors || If the [[GMS:Vectors|''Vectors'']] item in the [[GMS:Display Options|''Display Options'']] dialog is selected for an object (TIN, | | Vectors || If the [[GMS:Vectors|''Vectors'']] item in the [[GMS:Display Options|''Display Options'']] dialog is selected for an object (TIN, grid, or mesh), vector plots can be generated using the active vector dataset for the object. One vector is placed at each node, cell, or vertex. | ||
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| Isosurfaces || If the [[GMS:Isosurfaces|''Isosurfaces'']] item in the [[GMS:Display Options|''Display Options'']] dialog is selected for an object (3D | | Isosurfaces || If the [[GMS:Isosurfaces|''Isosurfaces'']] item in the [[GMS:Display Options|''Display Options'']] dialog is selected for an object (3D grid or 3D mesh), isosurfaces will be generated. An isosurface is the 3D equivalent of a contour line. While a contour line is a line of constant value extracted from a surface, an isosurface is a surface of constant value extracted from a 3D dataset. | ||
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