SMS:Texture Mapping Workflow: Difference between revisions
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#Open the ''Display Options'' and go to the [[SMS:General Display Options|''General'']] tab. | #Open the ''Display Options'' and go to the [[SMS:General Display Options|''General'']] tab. | ||
#In the ''Texture Mapping'' section, change the ''Display Location'' to match the | #In the ''Texture Mapping'' section, change the ''Display Location'' to match the geometry. | ||
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{|class="mw-collapsible mw-collapsed" style="width:100%; border:1px solid #D0E0FF; margin-bottom:0.4em;" | {|class="mw-collapsible mw-collapsed" style="width:100%; border:1px solid #D0E0FF; margin-bottom:0.4em;" |
Revision as of 16:08, 16 August 2019
SMS supports images displayed in the background and texture maps draped over TINS, grids, and meshes. To create a texture map, do the following:
1. Import data. | ||||||||||||
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2. Set texture mapping display options. |
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3. View display. |
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SMS – Surface-water Modeling System | ||
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Modules: | 1D Grid • Cartesian Grid • Curvilinear Grid • GIS • Map • Mesh • Particle • Quadtree • Raster • Scatter • UGrid | |
General Models: | 3D Structure • FVCOM • Generic • PTM | |
Coastal Models: | ADCIRC • BOUSS-2D • CGWAVE • CMS-Flow • CMS-Wave • GenCade • STWAVE • WAM | |
Riverine/Estuarine Models: | AdH • HEC-RAS • HYDRO AS-2D • RMA2 • RMA4 • SRH-2D • TUFLOW • TUFLOW FV | |
Aquaveo • SMS Tutorials • SMS Workflows |