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Expand 2. Create map coverage
Select Map Data in the Project Explorer and use the New Coverage right-click command.
Use the New Coverage dialog to create a new coverage by selecting the desired coverage type , and naming the coverage.
Expand 4. Run the watershed from raster tool
Open the Toolbox .
Open the Watershed from Raster tool.
Enter the raster, output coverage, and other parameters, then run the tool.
Expand 5. Clean objects for all coverages
Expand 1. Create additional vertices on arcs.
Use the Create Feature Vertex tool to add vertices along arcs.
Expand 3. Split arcs.
An existing arc can be split by:
Expand 1. Converting a vertex to a node.
Use the Select Feature Vertex tool and right-click on a vertex along an arc.
Select the Convert to Node command to split the arc into two arcs.
Expand 2. Add a node the arc.
Use the Create Feature Node tool to add a node on an arc in order to split it into two arcs.
Expand 3. Add a new connecting arc.
Use the Create Feature Arc tool to start or end a new arc on an existing arc to split the existing arc into two arcs.
Expand 4. Merge arcs.
Two arcs that share an end node can be merged together.
Select the shared node using the Select Feature Node tool.
Right-click on the node and select the Convert to Vertex command to merge the arcs.
If desired, the Select Feature Vertex tool can be used to select and delete the new vertex.
Expand 6. Create channel polygons with the Polygons from Arcs tool.
Open the Toolbox .
Open the Polygons from Arcs tool
Enter the input coverage and other parameters, then run the tool.
Expand 8. Merge Coverages
Select multiple coverages that have feature objects which need to be on the same coverage.
Use the Merge Coverages right-click command.
Right-click on the new coverage and set the correct coverage type.
Use the Clean Options dialog to resolve conflicting feature object data in the new coverage.
Expand 9. Set polygon properties
Expand 2. Set the Mesh Type , Bathymetry Type , and Material Type for the polygon.
Mesh types include Patch , Paving , Scalar Paving Density , and Constant Paving Density .
Bathymetry type describes the elevation/topography source for the mesh nodes. Bathymetry types include a constant elevation value, interpolated elevation values from a scatter set , or interpolated elevation values from an existing mesh .
Material types can be assigned to a polygon using materials previously created in Materials Data dialog.
Expand 3. Preview and edit the polygon mesh.
Select the Preview Mesh button.
Use the preview tools to edit the mesh.
Set Arc Options to adjust distribution of vertices.
Use Node Options to change how arcs are treated when using a patch mesh type.
Expand 10. Create mesh
Open the Toolbox .
Open the UGrid from Coverage tool.
Select the coverage, name the output, then run the tool.