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2. Create map coverage
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- Select Map Data in the Project Explorer and use the New Coverage right-click command.
- Use the New Coverage dialog to create a new coverage by selecting the desired coverage type, and naming the coverage.
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4. Run the watershed from raster tool
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- Open the Toolbox .
- Open the Watershed from Raster tool.
- Enter the raster, output coverage, and other parameters, then run the tool.
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5. Clean objects for all coverages
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3. Split arcs.
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- An existing arc can be split by:
2. Add a node the arc.
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- Use the Create Feature Node tool to add a node on an arc in order to split it into two arcs.
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3. Add a new connecting arc.
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- Use the Create Feature Arc tool to start or end a new arc on an existing arc to split the existing arc into two arcs.
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4. Merge arcs.
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- Two arcs that share an end node can be merged together.
- Select the shared node using the Select Feature Node tool.
- Right-click on the node and select the Convert to Vertex command to merge the arcs.
- If desired, the Select Feature Vertex tool can be used to select and delete the new vertex.
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6. Create channel polygons with the Polygons from Arcs tool.
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- Open the Toolbox .
- Open the Polygons from Arcs tool
- Enter the input coverage and other parameters, then run the tool.
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8. Merge Coverages
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- Select multiple coverages that have feature objects which need to be on the same coverage.
- Use the Merge Coverages right-click command.
- Right-click on the new coverage and set the correct coverage type.
- Use the Clean Options dialog to resolve conflicting feature object data in the new coverage.
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9. Set polygon properties
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2. Set the Mesh Type, Bathymetry Type, and Material Type for the polygon.
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- Mesh types include Patch, Paving, Scalar Paving Density, and Constant Paving Density.
- Bathymetry type describes the elevation/topography source for the mesh nodes. Bathymetry types include a constant elevation value, interpolated elevation values from a scatter set, or interpolated elevation values from an existing mesh.
- Material types can be assigned to a polygon using materials previously created in Materials Data dialog.
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3. Preview and edit the polygon mesh.
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- Select the Preview Mesh button.
- Use the preview tools to edit the mesh.
- Set Arc Options to adjust distribution of vertices.
- Use Node Options to change how arcs are treated when using a patch mesh type.
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