GMS:Feature Object Tool Palette: Difference between revisions
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| align = "center" | [[File:GMS Create Vertex.svg|16 px]] || '''Create Vertex''' {{Anchor|Create Vertex}}|| Creates new vertices along existing arcs. This is typically done to add more detail to the arc. A new vertex is created for each location the cursor is clicked on in the [[GMS:The GMS Window|Graphics Window]] that is within a given pixel tolerance of an existing arc. Once the vertex is created, it can be repositioned with the '''Select Vertex''' tool. | | align = "center" | [[File:GMS Create Vertex.svg|16 px]] || '''Create Vertex''' {{Anchor|Create Vertex}}|| Creates new vertices along existing arcs. This is typically done to add more detail to the arc. A new vertex is created for each location the cursor is clicked on in the [[GMS:The GMS Window|Graphics Window]] that is within a given pixel tolerance of an existing arc. Once the vertex is created, it can be repositioned with the '''Select Vertex''' tool. | ||
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| align = "center" | [[ | | align = "center" | [[File:GMS Create Arc Tool.svg|16 px]] || '''Create Arc''' {{Anchor|Create Arc}}|| Creates new arcs. An arc is created by clicking once on the location where the arc is to begin, clicking once to define the location of each of the vertices in the interior of the arc, and double-clicking at the location of the end node of the arc. | ||
As arcs are created, it is often necessary for the beginning or ending node of the arc to coincide with an existing node. If the user clicks on an existing node (within a given pixel tolerance) when beginning or ending an arc, that node is used to define the arc node as opposed to creating a new node. If the user clicks on a vertex of another arc while creating an arc, that vertex is converted to a node and the node is used in the new arc. If the user clicks within a given tolerance of an arc edge, a new node is inserted in the arc. If the user clicks on an existing point while creating an arc, the point is converted to a vertex, unless it is the beginning or ending location of an arc, in which case it is converted to a node. | As arcs are created, it is often necessary for the beginning or ending node of the arc to coincide with an existing node. If the user clicks on an existing node (within a given pixel tolerance) when beginning or ending an arc, that node is used to define the arc node as opposed to creating a new node. If the user clicks on a vertex of another arc while creating an arc, that vertex is converted to a node and the node is used in the new arc. If the user clicks within a given tolerance of an arc edge, a new node is inserted in the arc. If the user clicks on an existing point while creating an arc, the point is converted to a vertex, unless it is the beginning or ending location of an arc, in which case it is converted to a node. |