GMS:2D Grid Commands: Difference between revisions

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{{Infobox GMS Commands}}
{{Infobox GMS Commands}}
When the 2D Grid module is active, the ''Grid'' menu becomes active. The '"Grid'' menu contains one submenu; the ''Convert To'' submenu. The following commands are found in the ''Grid'' menu:
When the 2D Grid module is active, the ''Grid'' menu becomes active. The ''Grid'' menu contains one submenu; the ''Convert To'' submenu. The following commands are found in the ''Grid'' menu:


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Revision as of 22:00, 8 November 2013

GMS Commands
Common
File
Edit
Display
Modules
TINs
Boreholes
Solids
Mesh (2D)
Grid (2D)
Scatter Points (2D)
Interpolation (2D and 3D)
Mesh (3D)
Grid (3D)
Scatter Points (3D)
Feature Objects
GIS
UGrid
Models
FEMWATER
MODAEM
MODFLOW
mod-PATH3DU
MODPATH
MT3DMS
SEAWAT
SEEP2D
T-PROGS
UTEXAS

When the 2D Grid module is active, the Grid menu becomes active. The Grid menu contains one submenu; the Convert To submenu. The following commands are found in the Grid menu:

Menu Command Description
Create Grid... Brings up the Create Finite Difference Grid dialog.
Merge Cells Merges selected grid rows or columns into one grid row or column.
Find Cell... The Find Cell command in the Grid menu opens a dialog that lets you find a grid cell or node by ID or by IJ (for 2D Grids) or IJK (for 3D Grids) indices. The cell or node is selected and highlighted. If there is no cell or node with the given ID or IJK, the one closest to it is selected.
Find Node... Selects a node given an ID or IJ coordinate.
Grid → 2D Scatter Points Creates a scatter point set with a point on the center of each cell with the value of the cell.
Grid → TIN Creates a TIN based on cell centers of the grid.
Grid → 2D Mesh Creates a mesh typically from the cell centered values in the grid for the different layers. The first dialog allows the user to choose between the cell centers or the cell corners to create the mesh. A disclaimer is given that data values are given at the cell center and that data sets will not be converted.
Contours → Arcs Converts layer contours into arcs that can be manipulated as drawing objects.