GMS:3D Mesh Commands: Difference between revisions

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The ''Mesh'' menu is available when the 3D Mesh module is active. The menu has one submenu: the ''Convert To'' submenu. The menu contains the following commands:
The ''Mesh'' menu is available when the 3D Mesh module is active. The menu has one submenu: the ''Convert To'' submenu. The menu contains the following commands:


* [[GMS:Creating_a_3D_Mesh|'''New 3D Mesh''']]  
; [[GMS:Creating_a_3D_Mesh|New 3D Mesh]] : Creates a new, empty 3D mesh.  
<blockquote> Creates a new, empty 3D mesh. </blockquote>
; Lock All Nodes : Since it is possible to accidentally drag points, nodes can be "locked" to prevent them from being dragged or edited by toggling on this command.  
* '''Lock All Nodes'''
; Find Duplicate Nodes... : Selects nodes that are close to each other within a user specified tolerance.  
<blockquote> Since it is possible to accidentally drag points, nodes can be "locked" to prevent them from being dragged or edited by toggling on this command. </blockquote>
; Find Element... : Selects an element given the element ID.  
* '''Find Duplicate Nodes...'''
; Find Node... : Selects a node given the node ID.  
<blockquote> Selects nodes that are close to each other within a user specified tolerance. </blockquote>
; [[GMS:Creating_a_3D_Mesh#Creating_3D_Meshes_From_Mesh_Nodes|Tessellate]] : 3D equivalent of Delauney triangulation. Creates a 3D tet mesh from mesh nodes.  
* '''Find Element...'''
; [[GMS:Editing_a_3D_Mesh|Renumber]] : Renumbers mesh nodes eliminating gaps in numbering. Optionally a node string can be created and used to guide the renumbering.  
<blockquote> Selects an element given the element ID. </blockquote>
; Repack Nodes... :  
* '''Find Node...'''
; [[GMS:Editing_a_3D_Mesh#Refine_Elements|Refine Elements...]] : Subdivides elements into smaller elements.  
<blockquote> Selects a node given the node ID. </blockquote>
; [[GMS:Creating_a_3D_Mesh|Classify Elements]] : Element materials are assigned based on the solid the element centroid is within.  
* [[GMS:Creating_a_3D_Mesh#Creating_3D_Meshes_From_Mesh_Nodes|'''Tessellate''']]  
; Isosurface Options... : Brings up the ''Isosurface Options'' dialog.  
<blockquote> 3D equivalent of Delauney triangulation. Creates a 3D tet mesh from mesh nodes. </blockquote>
; Isosurface Volumes... : Brings up the ''Isosurface Volumes'' dialog.  
* [[GMS:Editing_a_3D_Mesh|'''Renumber''']]  
; Zoom To Extents : Frames the Graphics Window around the selected objects.
<blockquote> Renumbers mesh nodes eliminating gaps in numbering. Optionally a node string can be created and used to guide the renumbering. </blockquote>
; ''Convert To > ''
* '''Repack Nodes...'''  
* [[GMS:Editing_a_3D_Mesh#Refine_Elements|'''Refine Elements...''']]  
<blockquote> Subdivides elements into smaller elements. </blockquote>
* [[GMS:Creating_a_3D_Mesh|'''Classify Elements''']]  
<blockquote> Element materials are assigned based on the solid the element centroid is within. </blockquote>
* '''Isosurface Options...'''
<blockquote> Brings up the ''Isosurface Options'' dialog. </blockquote>
* '''Isosurface Volumes...'''
<blockquote> Brings up the ''Isosurface Volumes'' dialog. </blockquote>
* '''Zoom To Extents'''
<blockquote>Frames the Graphics Window around the selected objects.</blockquote>
* '''''Convert To > '''''
<blockquote>
<blockquote>
* [[GMS:Converting_3D_Meshes_to_Other_Data_Types|'''Mesh &rarr; 3D Scatter Points''']]  
; [[GMS:Converting_3D_Meshes_to_Other_Data_Types|Mesh &rarr; 3D Scatter Points]] : A new 3D scatter point set is created from the 3D mesh nodes.  
<blockquote> A new 3D scatter point set is created from the 3D mesh nodes. </blockquote>
; [[GMS:Converting_3D_Meshes_to_Other_Data_Types|3D Mesh &rarr; 2D Mesh]] : Creates a 2D mesh from the upward facing elements of the 3D mesh.  
* [[GMS:Converting_3D_Meshes_to_Other_Data_Types|'''3D Mesh &rarr; 2D Mesh''']]  
; [[GMS:Converting_3D_Meshes_to_Other_Data_Types#Mesh_to_Solids|3D Mesh &rarr; Solids]] : Creates solids from each materialzone of the 3D mesh.
<blockquote> Creates a 2D mesh from the upward facing elements of the 3D mesh. </blockquote>
* [[GMS:Converting_3D_Meshes_to_Other_Data_Types#Mesh_to_Solids|'''3D Mesh &rarr; Solids]]
<blockquote> Creates solids from each materialzone of the 3D mesh.</blockquote>
</blockquote>
</blockquote>
* '''New Material Set'''
; New Material Set : Creates a new material set in the Project Explorer.  
<blockquote> Creates a new material set in the project explorer. </blockquote>
; Export : Exports a 3D mesh to a file (*.3dm, *.fem etc).  
* '''Export'''
<blockquote> Exports a 3D mesh to a file (*.3dm, *.fem etc). </blockquote>


==Related Topics==
==Related Topics==

Revision as of 15:01, 14 March 2016

GMS Commands
Common
File
Edit
Display
Modules
TINs
Boreholes
Solids
Mesh (2D)
Grid (2D)
Scatter Points (2D)
Interpolation (2D and 3D)
Mesh (3D)
Grid (3D)
Scatter Points (3D)
Feature Objects
GIS
UGrid
Models
FEMWATER
MODAEM
MODFLOW
mod-PATH3DU
MODPATH
MT3DMS
SEAWAT
SEEP2D
T-PROGS
UTEXAS

The Mesh menu is available when the 3D Mesh module is active. The menu has one submenu: the Convert To submenu. The menu contains the following commands:

New 3D Mesh
Creates a new, empty 3D mesh.
Lock All Nodes
Since it is possible to accidentally drag points, nodes can be "locked" to prevent them from being dragged or edited by toggling on this command.
Find Duplicate Nodes...
Selects nodes that are close to each other within a user specified tolerance.
Find Element...
Selects an element given the element ID.
Find Node...
Selects a node given the node ID.
Tessellate
3D equivalent of Delauney triangulation. Creates a 3D tet mesh from mesh nodes.
Renumber
Renumbers mesh nodes eliminating gaps in numbering. Optionally a node string can be created and used to guide the renumbering.
Repack Nodes...
Refine Elements...
Subdivides elements into smaller elements.
Classify Elements
Element materials are assigned based on the solid the element centroid is within.
Isosurface Options...
Brings up the Isosurface Options dialog.
Isosurface Volumes...
Brings up the Isosurface Volumes dialog.
Zoom To Extents
Frames the Graphics Window around the selected objects.
Convert To >
Mesh → 3D Scatter Points
A new 3D scatter point set is created from the 3D mesh nodes.
3D Mesh → 2D Mesh
Creates a 2D mesh from the upward facing elements of the 3D mesh.
3D Mesh → Solids
Creates solids from each materialzone of the 3D mesh.
New Material Set
Creates a new material set in the Project Explorer.
Export
Exports a 3D mesh to a file (*.3dm, *.fem etc).

Related Topics