SMS:Display Menu: Difference between revisions

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The ''Display'' menu is the third standard menu available in all modules. The commands in the ''Display'' menu are used to control what entities are displayed and the attributes of those entities. The commands include:  
The ''Display'' menu is the third standard menu available in all modules. The commands in the ''Display'' menu are used to control what entities are displayed and the attributes of those entities. The commands include:  
; '''Display Options''' [[File:Display Options macro.png]]{{Anchor|Display Options}} : Brings up the ''Display Options'' dialog. See the [[SMS:Display Options|Display Options]] article.
 
; '''Lighting Options''' {{Anchor|Lighting}} : See the [[Lighting Options|Lighting Options]] article.
'''Display Options''' [[File:Display Options macro.png]]{{Anchor|Display Options}}  
; '''Refresh''' [[File:Refresh macro.png]]{{Anchor|Refresh}} : When editing the image in the ''Graphics Window'' it occasionally becomes necessary to refresh the screen by redrawing the image. By default, SMS automatically updates the display when it is required (see '''Automatic Refresh''' below). To force the display to update, select the '''Refresh''' command from the ''Display'' menu or click the '''Refresh''' button. The process of redrawing can be aborted by pressing the ''ESC'' key.
<blockquote style="margin-top:0px; margin-bottom:0px;">
Brings up the ''Display Options'' dialog. See the [[SMS:Display Options|Display Options]] article.
</blockquote>
'''Lighting Options''' {{Anchor|Lighting}}  
<blockquote style="margin-top:0px; margin-bottom:0px;">
See the [[Lighting Options|Lighting Options]] article.
</blockquote>
'''Refresh''' [[File:Refresh macro.png]]{{Anchor|Refresh}}  
<blockquote style="margin-top:0px; margin-bottom:0px;">
When editing the image in the ''Graphics Window'' it occasionally becomes necessary to refresh the screen by redrawing the image. By default, SMS automatically updates the display when it is required (see '''Automatic Refresh''' below). To force the display to update, select the '''Refresh''' command from the ''Display'' menu or click the '''Refresh''' button. The process of redrawing can be aborted by pressing the ''ESC'' key.
</blockquote>
{{Anchor|Frame}}
{{Anchor|Frame}}
; '''Frame Image''' [[File:Frame macro in SMS.png]] : Selecting the ''Frame Image'' command centers displayed data. This command adjusts the window boundaries so that all visible objects fit in the ''Graphics Window''.
'''Frame Image''' [[File:Frame macro in SMS.png]]  
<blockquote style="margin-top:0px; margin-bottom:0px;">
Selecting the ''Frame Image'' command centers displayed data. This command adjusts the window boundaries so that all visible objects fit in the ''Graphics Window''.
</blockquote>
{{Anchor|View}}
{{Anchor|View}}
;''View'' : Brings up a sub menu. Items in the ''View'' submenu include:
''View''  
<blockquote style="margin-top:0px; margin-bottom:0px;">
Brings up a sub menu. Items in the ''View'' submenu include:
<blockquote style="margin-top:0px; margin-bottom:0px;">
'''View Angle'''
<blockquote style="margin-top:0px; margin-bottom:0px;">
Set the bearing and dip of the look from direction. The bearing and dip values correspond to a rotation about the z and x axes. The bearing affects the horizontal angle (rotating the object in the xy plane), and the dip changes the vertical angle (shifting the viewing angle on the object to a higher or lower perspective). The object cannot be tilted sideways. Using only two viewing angles rather than three limits the viewing angles, but it is simpler and more intuitive. '''Plan''' view is a bearing of 0 degrees and a dip of 90 degrees.
</blockquote>
'''Window Bounds'''
<blockquote style="margin-top:0px; margin-bottom:0px;">
The numerical model resides in a virtual world. The extents of that world displayed in the ''Graphics Window'' are the window boundaries. These boundaries can be altered using the '''Pan''' and '''Zoom''' tools. Alternatively, it is possible to precisely control the visible region by using the '''Set Window Boundaries''' command. The ''Set Window Boundaries'' dialog box appears, and the x and y limits of the viewing area can be set.
</blockquote>
'''Plan''' [[File:Plan View macro in SMS.png]] {{Anchor|Plan}}
<blockquote style="margin-top:0px; margin-bottom:0px;">
Change the view in the ''Graphics Window'' to a plan view.
</blockquote>
'''Front''' [[File:FrontView_icon.png]]
<blockquote style="margin-top:0px; margin-bottom:0px;">
Change the view in the ''Graphics Window'' to a front view.
</blockquote>
'''Oblique''' [[File:ObliqueView_icon.png]]
<blockquote style="margin-top:0px; margin-bottom:0px;">
Change the view in the ''Graphics Window'' to a oblique view.
</blockquote>
'''Side''' [[File:SideView_icon.png]]
<blockquote style="margin-top:0px; margin-bottom:0px;">
Change the view in the ''Graphics Window'' to a side view.
</blockquote>
'''Previous''' [[File:PreviousView_icon.png]]
<blockquote style="margin-top:0px; margin-bottom:0px;">
Change the view to the previous view (the view before zooming and framing).
</blockquote></blockquote></blockquote>
'''Plot Wizard''' [[File:Plot Wizard macro icon.png]] {{Anchor|Plot Wizard}}
<blockquote style="margin-top:0px; margin-bottom:0px;">
Opens the ''Plot Wizard.'' Details of how plots are generated and controlled are defined in the visualization tools. See the [[SMS:Plot Window|Plot Window]] article.
</blockquote>
'''Plot Data'''
<blockquote style="margin-top:0px; margin-bottom:0px;">
Edit the data plotted in the active plot. Make a plot active by clicking on it.
</blockquote>
'''Plot Display Options'''
<blockquote style="margin-top:0px; margin-bottom:0px;">
<blockquote style="margin-top:0px; margin-bottom:0px;">
; '''View Angle''' : set the bearing and dip of the look from direction. The bearing and dip values correspond to a rotation about the z and x axes. The bearing affects the horizontal angle (rotating the object in the xy plane), and the dip changes the vertical angle (shifting the viewing angle on the object to a higher or lower perspective). The object cannot be tilted sideways. Using only two viewing angles rather than three limits the viewing angles, but it is simpler and more intuitive. '''Plan''' view is a bearing of 0 degrees and a dip of 90 degrees.
Change the display options for the active plot. Make a plot active by clicking on it.
; '''Window Bounds''' : The numerical model resides in a virtual world. The extents of that world displayed in the ''Graphics Window'' are the window boundaries. These boundaries can be altered using the '''Pan''' and '''Zoom''' tools. Alternatively, it is possible to precisely control the visible region by using the '''Set Window Boundaries''' command. The ''Set Window Boundaries'' dialog box appears, and the x and y limits of the viewing area can be set.
</blockquote>
; '''Plan''' [[File:Plan View macro in SMS.png]] {{Anchor|Plan}} : Change the view in the ''Graphics Window'' to a plan view.
; '''Front''' [[File:FrontView_icon.png]] : Change the view in the ''Graphics Window'' to a front view.
; '''Oblique''' [[File:ObliqueView_icon.png]] : Change the view in the ''Graphics Window'' to a oblique view.
; '''Side''' [[File:SideView_icon.png]] : Change the view in the ''Graphics Window'' to a side view.
; '''Previous''' [[File:PreviousView_icon.png]] : Change the view to the previous view (the view before zooming and framing).</blockquote>
 
; '''Plot Wizard''' [[File:Plot Wizard macro icon.png]] {{Anchor|Plot Wizard}} : Opens the ''Plot Wizard.'' Details of how plots are generated and controlled are defined in the visualization tools. See the [[SMS:Plot Window|Plot Window]] article.
; '''Plot Data''' : Edit the data plotted in the active plot. Make a plot active by clicking on it.
; '''Plot Display Options''' : Change the display options for the active plot. Make a plot active by clicking on it.
{{Anchor|Projection}}
{{Anchor|Projection}}
; '''Projection...''' : Brings up the ''Current Projection'' dialog. See [[Projections|Projections]] for more information.
'''Projection...'''  
; '''Reproject All...''' : Reprojecting means to convert data from one coordinate system to another. See [[Projections#Reproject|Reproject]] for more information.
<blockquote style="margin-top:0px; margin-bottom:0px;">
; '''Single Point Projection...''' : Allows entering the XYZ coordinates for a point in one projection and seeing what the new coordinates would be if the point was reprojected to a different projection. See [[Projections]] for more information.
Brings up the ''Current Projection'' dialog. See [[Projections|Projections]] for more information.
</blockquote>
'''Reproject All...'''  
<blockquote style="margin-top:0px; margin-bottom:0px;">
Reprojecting means to convert data from one coordinate system to another. See [[Projections#Reproject|Reproject]] for more information.
</blockquote>
'''Single Point Projection...'''
<blockquote style="margin-top:0px; margin-bottom:0px;">
Allows entering the XYZ coordinates for a point in one projection and seeing what the new coordinates would be if the point was reprojected to a different projection. See [[Projections]] for more information.
</blockquote>





Revision as of 15:16, 30 September 2016

The Display menu is the third standard menu available in all modules. The commands in the Display menu are used to control what entities are displayed and the attributes of those entities. The commands include:

Display Options Display Options macro.png

Brings up the Display Options dialog. See the Display Options article.

Lighting Options

See the Lighting Options article.

Refresh File:Refresh macro.png

When editing the image in the Graphics Window it occasionally becomes necessary to refresh the screen by redrawing the image. By default, SMS automatically updates the display when it is required (see Automatic Refresh below). To force the display to update, select the Refresh command from the Display menu or click the Refresh button. The process of redrawing can be aborted by pressing the ESC key.

Frame Image Frame macro in SMS.png

Selecting the Frame Image command centers displayed data. This command adjusts the window boundaries so that all visible objects fit in the Graphics Window.

View

Brings up a sub menu. Items in the View submenu include:

View Angle

Set the bearing and dip of the look from direction. The bearing and dip values correspond to a rotation about the z and x axes. The bearing affects the horizontal angle (rotating the object in the xy plane), and the dip changes the vertical angle (shifting the viewing angle on the object to a higher or lower perspective). The object cannot be tilted sideways. Using only two viewing angles rather than three limits the viewing angles, but it is simpler and more intuitive. Plan view is a bearing of 0 degrees and a dip of 90 degrees.

Window Bounds

The numerical model resides in a virtual world. The extents of that world displayed in the Graphics Window are the window boundaries. These boundaries can be altered using the Pan and Zoom tools. Alternatively, it is possible to precisely control the visible region by using the Set Window Boundaries command. The Set Window Boundaries dialog box appears, and the x and y limits of the viewing area can be set.

Plan File:Plan View macro in SMS.png

Change the view in the Graphics Window to a plan view.

Front FrontView icon.png

Change the view in the Graphics Window to a front view.

Oblique ObliqueView icon.png

Change the view in the Graphics Window to a oblique view.

Side SideView icon.png

Change the view in the Graphics Window to a side view.

Previous PreviousView icon.png

Change the view to the previous view (the view before zooming and framing).

Plot Wizard File:Plot Wizard macro icon.png

Opens the Plot Wizard. Details of how plots are generated and controlled are defined in the visualization tools. See the Plot Window article.

Plot Data

Edit the data plotted in the active plot. Make a plot active by clicking on it.

Plot Display Options

Change the display options for the active plot. Make a plot active by clicking on it.

Projection...

Brings up the Current Projection dialog. See Projections for more information.

Reproject All...

Reprojecting means to convert data from one coordinate system to another. See Reproject for more information.

Single Point Projection...

Allows entering the XYZ coordinates for a point in one projection and seeing what the new coordinates would be if the point was reprojected to a different projection. See Projections for more information.


Related Topics

SMS Menus