WMS:MODRAT Creating Burned Simulations: Difference between revisions
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Burned soil simulations can be created using existing normal soil simulations | Burned soil simulations can be created using existing normal soil simulations using the ''Generate Burned Simulations'' dialog. | ||
[[File:MODRAT BurnedSimulations.png|thumb|none|240 px|''Generate Burned | For the ''Burned soils increment'' enter the difference between the existing soil numbers and burned soil numbers in the soil file (lasoilx.dat). WMS increments the soil number so that it will be a burned soil for each sub-basin with a percent impervious value less than the percent impervious limit specified in this dialog. Save the *.lac file to use the burned soil numbers in the simulation. Be sure to save the *.lac file with a different name before creating a burned simulation if wanting to keep the normal soil simulation. | ||
[[File:MODRAT BurnedSimulations.png|thumb|none|240 px|''Generate Burned Simulations'' dialog]] | |||
Revision as of 15:10, 17 May 2017
Burned soil simulations can be created using existing normal soil simulations using the Generate Burned Simulations dialog.
For the Burned soils increment enter the difference between the existing soil numbers and burned soil numbers in the soil file (lasoilx.dat). WMS increments the soil number so that it will be a burned soil for each sub-basin with a percent impervious value less than the percent impervious limit specified in this dialog. Save the *.lac file to use the burned soil numbers in the simulation. Be sure to save the *.lac file with a different name before creating a burned simulation if wanting to keep the normal soil simulation.
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