1. Create shallow wavelength functions.
|
- Use the Data | Dataset Toolbox command
- Using the Coastal tool, create a celerity and wavelength functions. The following equation are used:
.
.
|
2. Create size functions.
|
1. General size function process.
|
3. Create mesh using the new size function dataset.
|
1. Create polygons in the map coverage.
|
- Polygons are not created automatically when arcs are enclosed. To create polygons:
- Use the Feature Objects | Build Polygons command.
|
2. Specify mesh type for each polygon (pave / patch / none).
|
2. Set the Mesh Type, Bathymetry Type, and Material Type for the polygon.
|
- Mesh types include Patch, Paving, Scalar Paving Density, and Constant Paving Density.
- Bathymetry type describes the elevation/topography source for the mesh nodes. Bathymetry types include a constant elevation value, interpolated elevation values from a scatter set, or interpolated elevation values from an existing mesh.
- Material types can be assigned to a polygon using materials previously created in Materials Data dialog.
|
3. Preview and edit the polygon mesh.
|
- Select the Preview Mesh button.
- Use the preview tools to edit the mesh.
- Set Arc Options to adjust distribution of vertices.
- Use Node Options to change how arcs are treated when using a patch mesh type.
|
|
|
|
2. Size function based on depth.
|
2. Use the Data Calculator to create a size function dataset based on depth.
|
- Use the Data | Dataset Toolbox command
- Using the Data Calculator, create a size function dataset based on depth. Use the following equation:

|
3. Create mesh using the new size function dataset.
|
1. Create polygons in the map coverage.
|
- Polygons are not created automatically when arcs are enclosed. To create polygons:
- Use the Feature Objects | Build Polygons command.
|
2. Specify mesh type for each polygon (pave / patch / none).
|
2. Set the Mesh Type, Bathymetry Type, and Material Type for the polygon.
|
- Mesh types include Patch, Paving, Scalar Paving Density, and Constant Paving Density.
- Bathymetry type describes the elevation/topography source for the mesh nodes. Bathymetry types include a constant elevation value, interpolated elevation values from a scatter set, or interpolated elevation values from an existing mesh.
- Material types can be assigned to a polygon using materials previously created in Materials Data dialog.
|
3. Preview and edit the polygon mesh.
|
- Select the Preview Mesh button.
- Use the preview tools to edit the mesh.
- Set Arc Options to adjust distribution of vertices.
- Use Node Options to change how arcs are treated when using a patch mesh type.
|
|
|
|
3. Size function based on slope.
|
2. Use the Data Calculator to create a size function dataset based on slope.
|
- Use the Data | Dataset Toolbox command
- Using the Data Calculator, create a size function dataset based on slope. Use the following equation:

|
3. Create mesh using the new size function dataset.
|
1. Create polygons in the map coverage.
|
- Polygons are not created automatically when arcs are enclosed. To create polygons:
- Use the Feature Objects | Build Polygons command.
|
2. Specify mesh type for each polygon (pave / patch / none).
|
2. Set the Mesh Type, Bathymetry Type, and Material Type for the polygon.
|
- Mesh types include Patch, Paving, Scalar Paving Density, and Constant Paving Density.
- Bathymetry type describes the elevation/topography source for the mesh nodes. Bathymetry types include a constant elevation value, interpolated elevation values from a scatter set, or interpolated elevation values from an existing mesh.
- Material types can be assigned to a polygon using materials previously created in Materials Data dialog.
|
3. Preview and edit the polygon mesh.
|
- Select the Preview Mesh button.
- Use the preview tools to edit the mesh.
- Set Arc Options to adjust distribution of vertices.
- Use Node Options to change how arcs are treated when using a patch mesh type.
|
|
|
|
4. Size function based on curvature.
|
2. Use the Data Calculator to create a size function dataset based on curvature.
|
- Use the Data | Dataset Toolbox command
- Using the Data Calculator, create a size function dataset based on curvature. Use the following equation:

|
3. Create mesh using the new size function dataset.
|
1. Create polygons in the map coverage.
|
- Polygons are not created automatically when arcs are enclosed. To create polygons:
- Use the Feature Objects | Build Polygons command.
|
2. Specify mesh type for each polygon (pave / patch / none).
|
2. Set the Mesh Type, Bathymetry Type, and Material Type for the polygon.
|
- Mesh types include Patch, Paving, Scalar Paving Density, and Constant Paving Density.
- Bathymetry type describes the elevation/topography source for the mesh nodes. Bathymetry types include a constant elevation value, interpolated elevation values from a scatter set, or interpolated elevation values from an existing mesh.
- Material types can be assigned to a polygon using materials previously created in Materials Data dialog.
|
3. Preview and edit the polygon mesh.
|
- Select the Preview Mesh button.
- Use the preview tools to edit the mesh.
- Set Arc Options to adjust distribution of vertices.
- Use Node Options to change how arcs are treated when using a patch mesh type.
|
|
|
|
|
|